Bringing you current issues relating to the Sports and Gaming area. Included as well is our progression to create a fictional society to figure out what works, and what does not.
Coat of Arms
GIOCATORI
GIOCATORI
Values: Unity, Happiness, Education
Values: Unity, Happiness, Education
Thursday, May 10, 2012
1. The learning chunk of this class was the weakest in comparison to group work ect. There was some in class discussion about laws but for a 16 week class it was minimal ( like one day of course work). However, as we built our groups , blogs, presentations, and read the newspaper a lot of content was available. In fact, the more you were involved in the group as a student the more you could get out. To sum it up the content was available if you were willing to work for it. I wish we could of used the text more... it was really well written and could have started some good class conversations. Also I spent quality money on that book, at least one to two nights of tips on that text!!!! I don't work two jobs to buy a book we don't integrate into the class:(
2. If feel like this was one of the greatest strengths of the class. In fact, I feel like I have learned more soft skills in this college course than any other. In my personal opinion I think I still took a lot away from this class because of all the interaction within the class. I have never felt more comfortable or interconnected with other classmates. I usually study very hard, stress out, and make no attempt to befriend/network within my courses. It was really unnatural to have a lack of text, written work , and in class exams; but when I look back at the semester I feel that so many classes give you that black & white structure. This class was definitely different but I learned a lot when working with people.
3. I really enjoyed the film and felt that it was really applicable to the class and really everyone could get something out of it. At times it was a heart jerker! Unstructured time is really all the same; you can utilize it or just mess around.
4. The Nation State game at times did rely on cunning or street smarts. I would argue that at times though this game was hit and miss. Some times this game was very proactive and productive; others, it involved only one group member (dice rolling game).
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment